Thursday, March 24, 2011

D&D High School

Yep, sweet 70's


EDIT: I added some more links as suggested via e-mail by Greyharp!

This is something I wish someone had shown me before I started building my own sandbox. It's a list of the top useful books/tools/articles you should read and maybe emulate. All these books have "shortness" in common, for I don't have the patience to read through long game-books. If you have something else to suggest, please use the comments!

Articles
West Marches
West Marches, running your own
Illusionism and the Sandbox, Part I, II, III
Omegea
Index of Freely Available Planet Algol Campaign Resources
Dispelling a Myth - Sandbox prep
Six Sided Gaming: Hex Magic (missing images)
Worlds in Motion
Tech Level for Fantasy Sandbox Settings
Introducing Mystery and Legend into Sandbox Campaigns
Hexcrawls: Worldbuilding vs. Microlite vs. HexKit

Tools
The Welsh Piper Hex-based Campaign Design
How to Make a Fantasy Sandbox
Old School Encounters

Books
Supplement I: Greyhawk
Supplement II: Blackmoor
First Fantasy Campaign
The Keep on the Borderlands
The Majestic Wilderlands
Arduin Grimoire, Vol. 1 to 3
Supplement V: Carcosa
Dungeon Master's Guide, pg. 86-96, 110-113
Dungeon Master's Guide, Appendix A, B, C, G, H, I and N
Rappan Athuk Reloaded (3.5 Ed)
Points of Light (4th Ed)

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