- Falconer's Middle Earth Campaign
- Falconer's Middle-Earth on Crack
- Geoffrey's an old idea for A/D&D & Middle-earth (or any world you want)
- tkdco2's My ideas on using Middle-earth for AD&D 1e
- Korgoth's Moldvay Middle Earth
- Greg's A TSR Middle-Earth: Some Preparatory Notes
- Finarvyn's Gandalf's Spells in Middle-earth <- this is über-great
Premise
Use only the 3LBBs. No gazetteer, just rules.
Men & Magic
Six character types:
- Fighters: fighters in ME are so cool! And all their swords have proper names;
- Rangers: is there anything to say about this? I imagine they should also have some thieves abilities, and they all are "Friends of the Elves".
- Wizards: so far the only human wizard I can think of is Gríma The Wormtongue. By the way, I think that using "vancian" wizards as human apprentices of the Istari wouldn't be that difficult. Gandalf can recall any spell from his mind and never use a spellbook, but he is not human, afterall;
- Dwarfs not Dwarves: are a race/class. Moldvay ones are pretty much perfect;
- Elves: are race/class. Moldvay ones are perfect, but they use the Cleric spell list instead of the Wizard one (ya know, Cure Light Wounds, Remove Curse, Part/Command Water). Elves are immortal.
- Half-Elves: can choose to be Elves or Humans, and are treated that way.
- Hobbits: are race/class. OD&D ones are perfect (i.e. only fighters, very low level) but they should also have thieves abilities.
- Lawful: those who are against Morgoth;
- Neutral: those who don't give a fuck;
- Chaotic: those who are with Morgoth.
Monsters & Treasure
Usual ME monsters (orcs, huruk, trolls, goblins, ent, balrog, ring wraiths, wraiths, shadows, dragons etc.), with the possibility of using other D&D monsters (Tolkien says many times that thousands of strange creatures infest the Middle-Earth). Wizards cannot create magic items: only Elves and Dwarves (NPCs) can. Classic magic-items (Mithril, Palantir, Elven Cloak and so on).
Underground & Wilderness Adventures
Rules to handle corruption and Sauron (basically every time a Wizard casts a spell there is a certain probability that the Eye sees him). Guidelines to run Epic adventures (where the PCs start from 5th level). Notable NPCs of the Middle-Earth (Sauron, Gandalf, Saruman, Glorfindel, Aragorn and so on). A simple yet complete Elven dictionary.
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