Thursday, February 10, 2011

How to Build a Megadungeon the Moldvay Way

The Dungeon Master Information section of Moldvay's Basic is an amazing resource for anyone wanting to build a megadungeon. It is, somehow, definitive in its own right. Tom suggests that dungeon creation should follow these six steps:
  • Choose a Scenario;
  • Decide on a Setting;
  • Decide on Special Monsters to be Used;
  • Draw the Map of the Dungeon;
  • Stock the Dungeon;
  • Filling in Final Details.
I plan to follow this list for each and every level, except for the fact that I would prefer to plan the special encounters before drawing the map, so that I can design some rooms by first thinking about what they will contain.

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