Tuesday, February 8, 2011

Cthulhoid Megadungeon, First Isle Sketch

It looks like the OSR is going mad for islands! I'm largely happy with this, since I find islands to be way easier to put into an ongoing campaign rather than a single page dungeon/wilderness adventure (although I'm grateful for the whole one-page dungeon concept and the way it simplified keying dungeons). I will not participate in this project, since my own idea is a little bigger than just a page. This morning I managed to draw this map thanks to the awesome Hexographer tool, and I like it very much. It's roughly the same size as the infamous Isle of Dread, although a little wilder in wilderness-type placement. The map is still incomplete, missing a) rivers, b) lakes and c) labels. I'm not thinking of coming out with an encounter for each and every hex, since the real icing on the cake is the cthulhoid megadungeon placed in the south west. (See that little green hex surrounded by mountains? There.)

Let me know if you like it, perhaps James @ The Underdark Gazette will find it suitable for his amazing "Gamer Porn" column on News from the OSR.

The Isle

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