Tuesday, June 21, 2011
Odd Looking Gamma World Map
I was toying with Hexographer (free version) and I found that if you use the "icy" terrain on any other, it turns it into a bicolor version (mountains become black and white, forest green and white, dunes yellow and white and so on.) I changed the grid color to yellowish green, used an odd pixeled font for numbering and here you are. I wanted this map to look geometric, so I used blue grid-snapped lines for rivers and red dashed grid-snapped lines for "routes of the Ancients". I think the result is kinda cool, except for the fact that "badlands" numbering is a bit hard to read – I will fix it one way or another.
Labels:
Gamma World,
Maps,
Sandbox Design
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